Astronaut update v1.1 Hotfix

Hotfix for v1.1 — Fixed Skin Weights + Animation Tweaks
TL;DR: A wrong build was briefly online. Sorry! The correct v1.1 files are now live with fixed skin weights and polished animations.
If you downloaded before this post, please re-download.
What’s new
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Skin Weights: cleaner bends (shoulders/arms/legs) and fewer distortions
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Animations:
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tighter loop seams (first/last frame match)
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better root alignment (less drift)
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reduced foot sliding on walk/run/crouch
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minor timing polish on jump/stop
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Exports/Setup: small cleanup; .OBJ download included
How to get the update
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Re-download from your itch.io Library (no repurchase needed).
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In-engine refresh:
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Unreal: right-click asset → Reimport
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Unity: select model in Project → Reimport
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Notes
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Skeleton unchanged (37 bones); clip names unchanged
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No breaking changes for existing projects
If you need any tweaks or run into issues, feel free to DM me.
More updates are on the way. 🌲 one tree at a time
Files
Get LOW-POLY ASTRONAUT – RIGGED + ANIMATED / UNRIGGED
LOW-POLY ASTRONAUT – RIGGED + ANIMATED / UNRIGGED
| Status | Released |
| Category | Assets |
| Author | ORICUT |
| Genre | Adventure |
| Tags | 3D, Animation, Asset Pack, Cartoon, Characters, Fantasy, First-Person, Low-poly, Retro |
More posts
- Astronaut update v1.1Aug 09, 2025